Just a few notes for any PHP coders, that I dont think PHP.net makes clear enough.
time() is always GMT, seconds from 1970 GMT to the current time GMT, not to the local server time. This can also be shown with: time() == date("U") == gmdate("U")
Its the date() function that makes GMT seconds into local server time, hence the need for gmdate().
Then you have strtotime() which returns seconds like time() but changes depending on the servers time zone.
$time = strtotime("2009-04-04"); echo gmdate("Y-m-d H:i:s", $time); outputs 2009-04-03 23:00:00 Why the loss of an hour ? Because it was run on a server with Day Light Savings that apply in April. Instead you have to be more specific and use strtotime("2009-04-04 GMT")
However that wont help when doing certain date calculations:
- Added: Call of Duty: World at War support - Added: Jediknight: Jedi Academy support - Added: Kingpin: Life of Crime support - Added: Open Transport Tycoon Deluxe support - Added: Star Wars: Battlefront support - Added: Star Wars: Battlefront 2 support - Added: Teeworlds support
- Updated: Half-Life and Source support - Updated: Fuel of War to show player information - Updated: UT3 to show player information
The map images are now in a seperate 5mb download, so LGSL is less than 150kb to download.
This will solve problems when uploading using a CMS plugin manager, makes upgrading easier, and allows me to update the map images seperately from LGSL. I hope you like this change.
I would like to mention OC Remix who released the "Super Street Fighter II Turbo HD Remix" soundtrack for free HERE which I downloaded mostly out of curiosity, but turned out to be great coding music ( no lyrics with a good beat for concentration ) which sped up the release.