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ClanSides Option Explained
Rich
Sun Jun 26 2005, 05:03PM
Posts: 1717
Joined: Wed Nov 26 2003, 04:30PM

Ive noticed several sites using rwar seem to be confused as to what this option is for, and just setting it once for each map.

The idea is for side specific scores
You are meant to add the same map twice
But set the sides different


For example

de_dust - Terrorist - 34 - 49
de_dust - CounterTerrorist - 94 - 23

cs_assault - CounterTerrorist - 94 - 20
cs_assault - Terrorist - 30 - 29

gazala - Axis - 49 - 39
gazala - Allies - 30 - 93

ctf-citadel - Red - 30 - 29
ctf-citadel - Blue - 39 - 49
ctf-citadel - Green - 20 - 39


[ Edited ]
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Anonymous
Tue Jan 30 2007, 05:13AM
Guest What do the amounts stand for?
Rich
Tue Jan 30 2007, 05:21AM
Posts: 1717
Joined: Wed Nov 26 2003, 04:30PM

The scores, thats how RWar shows the info

MAP - SIDE - TEAM1 SCORE - TEAM2 SCORE
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M@vrik
Wed May 23 2007, 07:34PM

Posts: 45
Joined: Mon Dec 18 2006, 03:44PM
Registered Member #2755
Anonymous wrote ...

What do the amounts stand for?



LOL

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sirdark
Wed Jun 13 2007, 01:33AM
Posts: 8
Joined: Wed Jun 06 2007, 03:12PM
Registered Member #3136
Our course this feature is needed (sides option) for games such as CS1.6, or CS:S.

In another example, it does not apply to Quake 4. There a side doesnt matter TOO MUCH. The reason I say too much is because in a league Chosing who plays what map first is decided who is HOME and who is VISITOR.

The rules may be all HOME teams (which may change weekly based on a schedule) chose their first map to be played first. Thats all.

Just telln you all how it could work!.
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Sophie Gooch
Thu May 24 2018, 03:37AM
Posts: 3
Joined: Thu May 24 2018, 03:18AM
Registered Member #8885
It is very nice and also ideal for us.
 

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