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Newest Members

Forums
Brink
Saint
Thu May 12 2011, 04:17PM
Posts: 24
Joined: Tue Jun 01 2010, 03:38PM
Registered Member #6084
Holas,

The game Brink is out now so maybe the wiz kids can make it also happen with LGSL

I can't do it because i'm one of the big noobs with these things so if you can do it lets us all be happy that you did it

Thx

Greetz
Saint
Website
Gossamer
Fri May 13 2011, 04:53PM
Posts: 20
Joined: Thu Apr 15 2010, 12:44AM
Registered Member #5967
You can half use the "Source" protocol for now. It seems to work fine when you look at the LGSL list:

http://thegamewardens.net/gamemonitor/

but it doesn't work with the details:

http://thegamewardens.net/gamemonitor/?s=17


We'd all appreciate it if somebody could help us out here.
Website
Yogi187
Sun May 15 2011, 05:43AM
Posts: 10
Joined: Thu Apr 22 2010, 11:31AM
Registered Member #5983
Same problem. Source (HalfLife) serverqueue code seems nearly to work.

You see the Servername, current map, and the active Player.

When you klick on details the server only is showed offline.
Website
Yogi187
Sun May 22 2011, 04:55AM
Posts: 10
Joined: Thu Apr 22 2010, 11:31AM
Registered Member #5983
Ok, i think the LGSL Project seems to be dead !

Here comes the main problem of a just one man development to carry . If the developer has no time for the project, it is dead ! Time to look for alternatives. What a pity
Website
Saint
Wed May 25 2011, 03:44AM
Posts: 24
Joined: Tue Jun 01 2010, 03:38PM
Registered Member #6084
Yes, i think so to that this is a dead feature sadly.......

Greetz
Saint
Website
Crytiqal
Sun Sep 11 2011, 10:16AM
Posts: 6
Joined: Sat Jul 31 2010, 07:56AM
Registered Member #6191
The Source protocol isnt working at all anymore...

Anyone has gotten an idea on how to make this work?
Website
mkden
Mon Sep 12 2011, 03:25AM

Posts: 103
Joined: Sun Feb 07 2010, 02:10AM
Registered Member #5780


The protocol does not support information about the players!


Website
KIKOFF
Mon Sep 12 2011, 05:56AM

Posts: 132
Joined: Thu Nov 18 2010, 08:18AM
Registered Member #6411
mkden wrote ...



The protocol does not support information about the players!


Well, this not true...





I need to fix the server name and empty player name.... stay on tune!

EDIT: Server names is fixed



Saludos KIKOFF

Lo cortez, no quita lo valiente... ahhh... yes e107 Rock
Crytiqal
Fri Sep 23 2011, 01:10PM
Posts: 6
Joined: Sat Jul 31 2010, 07:56AM
Registered Member #6191
KIKOFF, care to share your php files?
Website
Genert
Sat Sep 24 2011, 07:41AM
Posts: 6
Joined: Fri Apr 08 2011, 05:29AM
Registered Member #6691
KIKOFF,why not use colorised server names?
http://et.splatterladder.com/?mod=serverlist
=)
(tbh,hate http://et.trackbase.net/ ,they stoled the system of SL -.- )

BRINK uses Id Tech 4 engine.
Saint
Tue Oct 25 2011, 04:41PM
Posts: 24
Joined: Tue Jun 01 2010, 03:38PM
Registered Member #6084
It would be nice if you can share it with us KIKOFF

Regards

Saint
Website
 

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