Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
I'm helping to develope open game panel wich is working with LGSL and I found some patches and put all them together in to the lgsl protocol file to add support for Battlefield 3, call of dutty modern warfare 2 and modern warfare 3 in open game panel, it is using a little modified lgsl_protocol.php file, I made a lgsl_protocol.php just for "Standalone LGSL" so you can use this games too. I think it works in the other LGSL packages but i didnt tried it.
Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
You have the lgsl feed option enabled, so you need to disable it, also if you are forced to use the feed, you can use mine, but i dont know how many time it will still working.
You must to know this patch is not applied(supported) to the main LGSL feed from graycube, so the feed fail to answer.
Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
For those people who have a firewalled web-hosting i would like to share my knowledge, i want to tell you that in x10hosting you can get a full featured web-hosting that work with LGSL for FREE.
Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
bkgaming wrote ...
Anyone seen this error:
Notice: Uninitialized string offset: 124 in C:\xampp\htdocs\lgsl\lgsl_files\lgsl_protocol.php on line 3591
code on line 3591
$server['e']['friendlyfire'] =$buffer[124];
Yes, but only sometimes, you can add an @ so the error will be hidden.
@$server['e']['friendlyfire'] =$buffer[124];
Some time ago i found that the LGSL sometimes returns incomplete data when $lgsl_config['live_time'] value is less than the seconds needed to query the game, as a result of 'timeout' this data is lost.
Maybe this error can be avoid if you increase the value for $lgsl_config['live_time'] in lgsl_config.php, in //[ ADVANCED SETTINGS ].
Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
Zeron wrote ...
Please give me a new link. This link is broken. Thanks in advance.
I made a module to run LGSL in OpenGamePanel, this module contains lgsl_protocol.php that you can use with 'LGSL v5.8 Stand-Alone' just replacing this file, you can download it from: Live Game Server List & Banner Management(Image Mod) Also you can download the map files for MW2 & MW3 at : CoD MW2 & MW3 maps images.
Posts: 154 Joined: Sun Mar 22 2009, 06:53AM Registered Member #4938
Hi! I tried adding the lgsl_query_33 function but all my BF3 servers are shown as offline. Can we have a link where we could see that function work?
MW3 seems to work, good job there DieFeM! The "Uninitialized string offset: 124" notice should be avoided though rather than hidden, since the proper solution can be as simple as this:
Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
I'm not the author of this functions, i just collected them to save all together, i not tested BF3 protocol as it should be... so maybe is possible that actually BF3 protocol would be not working.
Maybe they both are the same, i let you know if i can make it work as it should be.
I never installed a bf3 ds, i should own the game to get the ds files? Where i can get them to test it? If i should own the game then i can test it with 3rd party server but is allways better get the control of all the testing environment.
Posts: 11 Joined: Thu Dec 29 2011, 04:57AM Registered Member #7055
DieFeM wrote ...
Zeron wrote ...
Please give me a new link. This link is broken. Thanks in advance.
I made a module to run LGSL in OpenGamePanel, this module contains lgsl_protocol.php that you can use with 'LGSL v5.8 Stand-Alone' just replacing this file, you can download it from: Live Game Server List & Banner Management(Image Mod) Also you can download the map files for MW2 & MW3 at : CoD MW2 & MW3 maps images.