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Wussie
Mon Oct 22 2012, 04:51PM

Posts: 437
Joined: Sun Mar 22 2009, 06:53AM
Registered Member #4938
Hi alexis!
Not all games give out team information via server query.
Some games like nexuiz or crysis do, and team info is already implemented in LGSL, but others don't.

I did some research on various versions of Q3 type games and I found that there are differences.
When you query a Q3 1.16n server running CTF you won't get any team info at all, while Q3 1.32c only returns team scores, like "score_blue 6, score_red 0".
Some modified Q3 engines like 1.32d or ioq3 1.36 do return team info which could be interpreted by LGSL. ioq3 uses a pretty straightforward scheme to report which players are on the red team and which on blue, so it's totally possible to make LGSL display that info if someone would do the necessary adjustments to the lgsl_query_02() function.

So the short answer is: YES it's possible, but only for some engines (like ioq3) and it will require an updated lgsl_query_XX() function.
As for the standard Quake 3 engine, the answer is NO.

Not working for you?
Don't forget to share the IP/ports of the offending server so that people can do tests and help you.
Oh, and if you're using a modified lgsl_protocol.php, make sure you disable the feed or it may NOT work!
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