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Slowz
Wed Jan 23 2013, 08:52PM
Posts: 17
Joined: Sun Jan 13 2013, 11:33PM
Registered Member #7522
Wussie wrote ...

Hi Slowz.
Your Cod4 server shows online on my webpage, so I guess your Cod4 custom protocol is not correctly implemented. Try Cod2 gametype instead, or even quake3, it should work anyway

If you are unable to make it show online, try testing different public servers, other than yours.

Your MW3 servers are another matter... all of them appear as offline to me. This can have 2 causes in my oppinion:
1) servers are not correctly configured (can players even connect to them?) or
2) query ports are not open.

So make sure you also have all the query ports open, in addition to the connect ports, both at your ISP and in your numerous network equipments
And yes, as far as your ISP is concerned, "opened" sounds like the right term.


Thanks for trying to help me.
I did as you said: From the top,
I suppose my protocol isn't right or whatever you're talking about...(don't quite understand)...because neither CoD2 or Quake3 worked as a substitute. And yes, on the test site from here, my CoD4 server is showing online, but I have no way to test my MW3 servers because of the custom protocol needed.
I also tried two other servers of CoD4, and one other MW3 server(on my end)...nothing doing.

My MW3 servers do have the ports open as the whole pc that I host the servers on is set to DMZ mode. Yes, players can and do connect...I run b3 bot for the MW3 servers and over 12,000 peeps have joined so I know the ports are open.
I followed the tutorial I found on this site for setting up the protocol file but apparently I messed something up?

Maybe I could test your protocol file to see if it works? If you wouldn't mind that is.
Or maybe you could test mine, either way. Here's mine...Nuke install.
http://www.forgottenus.net/~downloads/Slowz_LGSL.zip

Anyway, thanks for attempting again, Slow.
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