LGSL 3.2 Released

While near to completion, LGSL 4 is not yet ready for release, and the player format in Quake Wars has changed.


So LGSL 3.2 is now available to fix this, plus the Crysis fixes ( that were quickly added on christmas to lgsl 3.1 just at greycube )


Also includes standard crysis and call of duty 4 map images.

The Future of LGSL

The current design of LGSL, where everything is split into Info / Settings / Players comes from its start as a simple Half-Lif script, however many of the games added since do not work in the same way.


The result is the same requests being sent multiple times, with data being discarded each time in order to fit into the Half-Life way of doing things. This is inefficient and makes expanding the design to add new features problematic.


The good news is in my spare time I have been working on LGSL v4, a complete re-design. With the new structure querying servers is more reliable, and makes it a lot easier to change how retrieved data is shown.


The plan is for LGSL 4.0 to come in four versions, Standard-Alone, e107, Joomla, and Nuke. All four will require MySQL and come with an admin area for managing servers. I have finished the protocols, the caching, and now working on the standard layout, before moving on to CMS specific stuff.


Release date for all this is expected to be some time February.

FileZilla 3

With coding and maintaining a couple of sites, im often FTP'ing around files.


For a long time ive the open source FTP client FileZilla version 2.


Having re-installed Windows, I was pleased to see that FileZilla 3 has been officially released.


More info and download at: http://filezilla-project.org/

LGSL 3.1 Released

Small update with the following changes:


– Fix for FEED users where it says feed corruption instead of no players on empty server.


– Added optional code for contacting UT2003 and UT2004 servers using a newer style query.


( Newer query will not show password status, but has more detailed settings.
To use edit lgsl_protocol.php and change "ut2004" => "03" to "ut2004" => "13" )


– Updated launch links for crysis and ut3 now they are supported in the latest qtracker.

LGSL 3.0 Released

Version numbers for both the e107 plugin and the standalone have been synced at 3.0


A lot has been updated in this version, some bits that break things, so read on:


Game Changes


– quakew has been renamed to quakeworld to prevent confusion with quakewars.
– call of duty: united offense now has its own game type of callofdutyuo
– cnc has been renamed to cncrenegade and now works again.
– launch links now use {QPORT} instead of just {PORT}
– lots of the launch links have been migrated to launch qtracker.com


Script Improvements


– You can now put map images one level up in the game type folder.
– Code has been tidied to improve rendering time.
– Mixing up halflife with halflife2 is no longer possible.
– If the cache path is wrong, it now says not found instead of not writeable.
– Feed now supports CURL which some hosts provide instead of FSOCKOPEN
– Feed errors are more detailed for easier troubleshooting.


Games Added


– Enemy Territory: Quake Wars
– Unreal Tournament 3 ( Demo )
– Crysis
– Call Of Duty 4: Modern Warfare
– San Andreas Multiplayer
– Multi Theft Auto
– Ghost Recon Advanced Warfighter 2
– IL-2 Sturmovik


Thanks


To those who used the public beta and gave me feedback.
Releasing small changes certainly made developing in my spare time easier.
I hope you enjoy this full release.

Feed Changes

I have a cold, not feeling good, so curled up in my computer chair and did some coding.


I have created a new public feed system which no longer requires registration.


The feed has also changed hosts to provide a more reliable service.

Status of the many New Games

Like buses, several great games with multiplayer option have all turned up at once.


Work is involved in adding them to LGSL, time and effort id rather spend doing something else.


Because of this, I have created a new forum thead with games to do and beta releases.


Beta releases are being made available as soon as I finish each new bit.

Another Online Menu Update

Another Online Menu v1.4 is now available for download, and you can see it running right now.


Updated quickly again, I swapped out date() for strftime() which respects the local language.


For those who missed the 1.3 news, this is a total re-write and is much improved.


Software List Updated


Wrote it ages ago, and completely forgot about it, but recent articles on Digg (http://digg.com) made me remember it again.


Check out the link on the left and you might just find something useful 🙂

Live Game Server List Bug Fixes

LGSL-E107 2.8 and LGSL-SA 2.2 are now available.


– Fixed LGSL not being able to query certain S.T.A.L.K.E.R. servers. ( actually one oddball server, but there may be more like it )
– Fixed a bug I introduced in the previous version where an empty server would return raw query data as a player listing.

Live Game Server List Update

LGSL-E107 2.7 and LGSL-SA 2.1 are now available.


This adds two new games, S.T.A.L.K.E.R and Warsow


Those fancy names in Source based games like Counter-Strike will now show properly if you have mbstring installed on your webserver.


The IP link for the two new games plus bf2142 now launch http://qtracker.com instead A.S.E. which has been abandoned.


Fixed some minor bugs which effected the player count and player listing for several games.

FOOTER TO GO HERE!